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Written by Jim Pipe


ISBN: 978-0-531-12814-5

List Price: $29.00

Your Price: $21.75

Humans have always loved to play games, from dice games in ancient Iran 5,000 years ago to chess and cards in the Middle Ages. While Victorians loved board games, the first video games appeared over 50 years ago. Today, fanaticism over console games is at an all-time high, with players arguing passionately why one console is better than another. Learn about the many uses and positive effects of video games: how they can be a teaching aid, exercise our bodies and brains, stimulate our creativity, and bring people together.
Item #: 675844
Imprint: Franklin Watts
Copyright: 2019
Format: Reinforced Library Binding
Trim Size: 8 1/2" x 9 1/2"
Pages: 32
Grades: 3 - 12
Ages: 8 - 17
  • Full-color cartoon-style illustrations that make the books fun and attractive to reluctant readers
  • A simple timeline providing an easily understood history of the subject
  • Top Tips offer helpful advice on what you should or shouldn’t do in a tricky situation
  • How It Works callouts explain the science behind the technology
  • You Can Do It! callouts describe a simple, safe experiment, or an action you can take to help make the world a better place
  • A helpful glossary and index in each book